Unreal MCP Ue4

unreal-mcp-ue4 started from the core idea and early workflow shape of runreal/unreal-mcp, but it has since been heavily refactored for Unreal Engine 4.27.2 and expanded with many new tools, UE4-specific compatibility layers, documentation, and smoke coverage. At this point, the original inspiration remains, but the public surface and day-to-day behavior are substantially different and UE4-first.

People who work with codex, ue4 and unreal editor and want it reachable from Claude, Cursor, VS Code, or another MCP client. The project is written in Python.

VERIFIED ACTIVE

LAST COMMIT 2026-05-26 · ★ 21 · #496 OF 945 MAINTAINED OTHER · VERIFIED 2026-09-18

MIT · Python servers · how we verify → /methodology

01 · Install Unreal MCP Ue4

Claude Code

claude mcp add conaman-unreal-mcp-ue4 -- npx -y unreal-mcp-ue4

Claude Desktop / Cursor / VS Code - add to config

{
  "mcpServers": {
    "conaman-unreal-mcp-ue4": {
      "command": "npx",
      "args": [
        "-y",
        "unreal-mcp-ue4"
      ]
    }
  }
}

Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.

Using another client? Same JSON, different key

Claude Desktop · mcpServers

Cursor · mcpServers

VS Code · servers

Windsurf · mcpServers

Zed · context_servers

Cline · mcpServers

Roo Code · mcpServers

Continue · mcpServers

LibreChat · mcpServers

Gemini CLI · mcpServers

Codex CLI · mcp_servers

Full setup guides: every client.

02 · Evidence

Security posture

What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.

runs as local process (stdio) - runs on your machine with your user's permissions

license MIT - declared in the repository

npm package unreal-mcp-ue4 - unscoped; check the name against the project README before installing

registry namespace io.github.conaman is GitHub-verified and matches the repo owner

03 · What Unreal MCP Ue4 can do

Prose above is summarized from the project's README and registry record - no invented capabilities.

Limitations (from the README)

- World-building and structure-generation tools use UE4.27-friendly preset builders based on engine basic-shape assets. - Common UMG widget-tree editing works with native PanelWidget parents, but delegate binding helpers remain unavailable in stock UE4.27 Python. - UMG absolute positioning targets CanvasPanel slots in UE4.27. Use manage_widget.ensure_canvas_root when a Widget Blueprint has a non-Canvas root but needs

Latest releases

2026.5.12-3 · 2026-05-11

Changes · Expanded UMG manage_widget: inspect_tree, selector aliases, sizing/z-order, styling, nested widgets, reparent/remove, and viewport-flow improvements. · Improved manage_editor discovery for PIE/editor actions…

2026.5.12-2 · 2026-05-11

Changes · Reduce the public manage_widget params schema so Codex lazy tool discovery can attach the namespace reliably. · Preserve action-specific runtime validation for all manage_widget actions. · Add a no-Unreal…

2026.5.12-1 · 2026-05-11

Changes · Improve UMG Canvas root handling and expose manage_widget.ensure_canvas_root. · Add smoke coverage for ensure_canvas_root on Widget Blueprint creation. · Fix smoke schema drift for world-building and asset…

04 · Who maintains Unreal MCP Ue4

unreal-mcp-ue4 is maintained by conaman. It's the only MCP server we track from this author; the repo dates to Mar 2026.

05 · Facts

category
other - ranked #496 of 945 actively-maintained other servers as of 2026-09-18.
registry
io.github.conaman/unreal-mcp-ue4 (active, first published 2026-03-31)
packages
npm:unreal-mcp-ue4

06 · Unreal MCP Ue4 FAQ

What is Unreal MCP Ue4?

unreal-mcp-ue4 started from the core idea and early workflow shape of runreal/unreal-mcp, but it has since been heavily refactored for Unreal Engine 4.27.2 and expanded with many new tools, UE4-specific compatibility layers, documentation, and smoke coverage. At this point, the original inspiration remains, but the public surface and day-to-day behavior are substantially different and UE4-first.

Is Unreal MCP Ue4 still maintained?

Yes - as of 2026-09-18, its last commit was 2026-05-26. We re-verify nightly.

How do I install Unreal MCP Ue4?

Run `npx -y unreal-mcp-ue4`. You can also paste the ready-made client config above.

Does Unreal MCP Ue4 run locally?

Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.

07 · Alternatives to Unreal MCP Ue4