Funplay Unreal MCP

The most advanced MCP server for the Unreal Editor. 中文 | English Funplay MCP for Unreal lets AI assistants - Claude Code, Cursor, Windsurf, Codex, VS Code Copilot and any other MCP client - operate directly inside a running Unreal Editor. It is a pure-Python editor plugin (no C++ build, works across Unreal Engine 5.3–5.8) that exposes the editor over a local MCP server, plus a tiny Node.js stdio bridge that connects…

People who work with codex, game development and github copilot and want it reachable from Claude, Cursor, VS Code, or another MCP client. The project is written in Python.

VERIFIED ACTIVE

LAST COMMIT 2026-06-23 · ★ 3 · #31 OF 43 MAINTAINED GAMING · VERIFIED 2026-09-18

MIT · Python servers · how we verify → /methodology

01 · Install Funplay Unreal MCP

before you install - you'll need

Set FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN before connecting.

Claude Code

claude mcp add funplayai-funplay-unreal-mcp -- npx -y funplay-unreal-mcp

Claude Desktop / Cursor / VS Code - add to config

{
  "mcpServers": {
    "funplayai-funplay-unreal-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-unreal-mcp"
      ]
    }
  }
}

Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.

Using another client? Same JSON, different key

Claude Desktop · mcpServers

Cursor · mcpServers

VS Code · servers

Windsurf · mcpServers

Zed · context_servers

Cline · mcpServers

Roo Code · mcpServers

Continue · mcpServers

LibreChat · mcpServers

Gemini CLI · mcpServers

Codex CLI · mcp_servers

Full setup guides: every client.

02 · Evidence

Security posture

What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.

runs as local process (stdio) - runs on your machine with your user's permissions

license MIT - declared in the repository

npm package funplay-unreal-mcp - unscoped; check the name against the project README before installing

registry namespace io.github.FunplayAI is GitHub-verified and matches the repo owner

03 · What Funplay Unreal MCP can do

Prose above is summarized from the project's README and registry record - no invented capabilities.

Latest releases

v0.2.0 · 2026-06-23

Added · Expanded the Unreal tool set from 62 to 97 tools, with 32 exposed in the default core profile. · Added API discovery, viewport control, procedural builders, material graph editing, DataTables, UMG, Niagara…

04 · Who maintains Funplay Unreal MCP

Funplay Unreal MCP is maintained by funplayai. We track 4 MCP servers from funplayai - 4 actively maintained, 544 combined GitHub stars, oldest repo from Mar 2026. Full record: all servers from funplayai.

  1. Funplay Cocos MCP stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp. ★ 257
  2. Funplay Godot MCP stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp. ★ 37
  3. Funplay Unity MCP stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp. ★ 247

05 · Facts

category
gaming - ranked #31 of 43 actively-maintained gaming servers as of 2026-09-18.
release cadence
1 release in the last 90 days (latest 2026-06-23)
registry
io.github.FunplayAI/funplay-unreal-mcp (active, first published 2026-06-23)
packages
npm:funplay-unreal-mcp

06 · Funplay Unreal MCP FAQ

What is Funplay Unreal MCP?

The most advanced MCP server for the Unreal Editor. 中文 | English Funplay MCP for Unreal lets AI assistants - Claude Code, Cursor, Windsurf, Codex, VS Code Copilot and any other MCP client - operate directly inside a running Unreal Editor. It is a pure-Python editor plugin (no C++ build, works across Unreal Engine 5.3–5.8) that exposes the editor over a local MCP server, plus a tiny Node.js stdio bridge that connects…

Is Funplay Unreal MCP still maintained?

Yes - as of 2026-09-18, its last commit was 2026-06-23 and it shipped 1 release in the last 90 days. We re-verify nightly.

How do I install Funplay Unreal MCP?

Run `npx -y funplay-unreal-mcp`. The README documents 2 environment variables (FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN) to set first. Set FUNPLAY_UNREAL_MCP_URL, FUNPLAY_UNREAL_MCP_TOKEN before connecting. You can also paste the ready-made client config above.

Does Funplay Unreal MCP run locally?

Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.

07 · Alternatives to Funplay Unreal MCP