Godot MCP Bridge
An AI that works with you in the Godot editor - not instead of you. Every Godot MCP server lets an AI drive the editor. This one also tells the AI what you just did - the scene you opened, the node you selected, the file you saved - so you can both work in the same project at the same time without stepping on each other. Add a real step-debugger, scope-aware refactoring through Godot's language server, live-tree…
People who work with game development, gamedev and gdscript and want it reachable from Claude, Cursor, VS Code, or another MCP client. The project is written in GDScript.
VERIFIED ACTIVE
LAST COMMIT 2026-09-04 · ★ 5 · #16 OF 43 MAINTAINED GAMING · VERIFIED 2026-09-18
MIT · GDScript · how we verify → /methodology
01 · Install Godot MCP Bridge
Claude Code
claude mcp add tomaslucasutn-godot-mcp-bridge -- npx -y godot-mcp-bridge Claude Desktop / Cursor / VS Code - add to config
{
"mcpServers": {
"tomaslucasutn-godot-mcp-bridge": {
"command": "npx",
"args": [
"-y",
"godot-mcp-bridge"
]
}
}
} Same JSON for Cursor. For VS Code, rename the top-level key from `mcpServers` to `servers`.
Using another client? Same JSON, different key
Claude Desktop · mcpServers
Cursor · mcpServers
VS Code · servers
Windsurf · mcpServers
Zed · context_servers
Cline · mcpServers
Roo Code · mcpServers
Continue · mcpServers
LibreChat · mcpServers
Gemini CLI · mcpServers
Codex CLI · mcp_servers
Full setup guides: every client.
02 · Evidence
Security posture
What to check before giving this server access to your agent - from the registry, GitHub, and our own probes. We don't score safety; we show what's verifiable.
runs as local process (stdio) - runs on your machine with your user's permissions
repo age created 2026-07-25 - young repo, little track record yet
license MIT - declared in the repository
npm package godot-mcp-bridge - unscoped; check the name against the project README before installing
registry namespace io.github.TomasLucasUTN is GitHub-verified and matches the repo owner
03 · What Godot MCP Bridge can do
Prose above is summarized from the project's README and registry record - no invented capabilities.
Limitations (from the README)
Written to be the section you read before hitting these, not after. Requires a running editor. This drives a live Godot instance over a WebSocket; it is not a headless CLI. No editor open, no tools. Godot 4.5 or newer - 4.3 and 4.4 were measured against the live suite and the editor-mode scene path does not work there.
Latest releases
v1.2.1 · 2026-09-04
v1.2.1 - 12% off what every request pays · Tool definitions are sent on every request, so the default surface is a standing · cost on every message. This release cuts it from 10,835 tokens to 9,533 · without removing a…
v1.2.0 · 2026-09-04
v1.2.0 - the answers that never arrived · 1.1.7 was written but never tagged, so this release carries it and everything · found afterwards: a tool-by-tool pass over all 231 tools, driven by hand against · a real editor…
v1.1.6 · 2026-07-28
godot-mcp-bridge 1.1.6 - everything here came from building a game with it · The previous release was a backlog being closed. This one is different: every · item below was found by using the server to build a real…
04 · Who maintains Godot MCP Bridge
godot-mcp-bridge is maintained by tomaslucasutn. It's the only MCP server we track from this author; the repo dates to Jul 2026.
05 · Facts
- repository
- github.com/tomaslucasutn/godot-mcp-bridge
- category
- gaming - ranked #16 of 43 actively-maintained gaming servers as of 2026-09-18.
- release cadence
- 10+ releases in the last 90 days (latest 2026-09-04)
- registry
- io.github.TomasLucasUTN/godot-mcp-bridge (active, first published 2026-07-25 · 7 versions)
- packages
- npm:godot-mcp-bridge
06 · Godot MCP Bridge FAQ
What is Godot MCP Bridge?
An AI that works with you in the Godot editor - not instead of you. Every Godot MCP server lets an AI drive the editor. This one also tells the AI what you just did - the scene you opened, the node you selected, the file you saved - so you can both work in the same project at the same time without stepping on each other. Add a real step-debugger, scope-aware refactoring through Godot's language server, live-tree…
Is Godot MCP Bridge still maintained?
Yes - as of 2026-09-18, its last commit was 2026-09-04 and it shipped 10+ releases in the last 90 days. We re-verify nightly.
How do I install Godot MCP Bridge?
Run `npx -y godot-mcp-bridge`. You can also paste the ready-made client config above.
Does Godot MCP Bridge run locally?
Yes - it's a stdio server: it runs on your machine (via npx) with your user's permissions. Your data stays local unless the server itself calls external APIs.
07 · Alternatives to Godot MCP Bridge
Alternatives to Godot MCP Bridge
Maintained gaming servers if Godot MCP Bridge isn't the fit.
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- Gopeak GoPeak - The most comprehensive MCP server for Godot Engine. 95+ tools, LSP, DAP, screenshots. ★ 257 · 2026-09-12
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